Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.

Documentation Topics
Function

PRActionQAlphaFlash()

Creates a compound action that, when played by an object, will fade that object in and out repeatedly using the given parameters.


Declaration

PRActionQAlphaFlash(startVisible, fadeOutDurationSecs, fadeOutDelaySecs, fadeInDurationSecs, fadeInDelaySecs, easeId)

Parameters

startVisible

A boolean that indicates if the object should start out visible before fading out (true) or if it should start invisible and then fade in (false).

fadeOutDurationSecs

The time, in seconds, that it takes to fade out.

fadeOutDelaySecs

The time, in seconds, that it waits after fading out and before fading back in.

fadeInDurationSecs

The time, in seconds, that it takes to fade in.

fadeInDelaySecs

The time, in seconds, that it waits after fading in and before fading back out.

easeId

The ease id indicating which easing function to use for this animation.

Return Value

The created action object.