Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.
Creates a compound action that, when played by an object, will blink the object repeatedly by twiddling the object's visibility.
PRActionQBlink(startVisible, visibleDurationSecs, invisibleDurationSecs)
A boolean value that indicates if the object should start out visible (true) or if it should start invisible (false).
The time, in seconds, that the object should remain visible.
The time, in seconds, that the object should remain invisible.
The created action object.