Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.
Creates an action object of type PRActionTypePlaySound. When this action is played by an object, the sound identified by the given id soundId will start playing.
PRActionPlaySound(soundId, priority, loops)
The sound that will play.
The channel priority of the sound.
Boolean value indicating if the sound should loop or not.
The created action object.