Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.

Documentation Topics
Function

PRActionStop()

Stops an object's playing action identified by the given slot number. Or, if a name is provided instead, stops all of the object's playing actions with the given name. If the object no longer has any playing objects after this function is called, the object's PRAction status will be set to PRActionStatusStopped.


Declaration

PRActionStop(obj, slotIndexOrName)

Parameters

obj

The object instance whose playing action(s) will be stopped.

slotIndexOrName

A slot index number or name string identifying one or more playing actions.

Return Value

n/a