Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.
Creates a compound action that, when played by an object, will make the object appear to "pop" into existence. The action will first set the scale X/Y of the object to 0 before beginning the pop animation.
PRActionQPopIn(sizeToMax, sizeToNormal, easeId, durationSecs)
The max size that the object will grow to in the first half of the animation.
The size that the object will settle at when it retracts from the initial pop.
The ease id indicating which easing function to use for this animation.
The time it takes, in seconds, for the entire pop animation to play.
The created action object.