Note: This PRAction documentation is out-dated and is for an older (pre-GMS v2.3) version of PRAction. For the most up-to-date docs on the latest version of PRAction, please refer to this page as well as the documentation included in the PRAction package.
Creates an action object of type PRActionTypeCustomColorVarBy. When this action is played by an object, the instance variable in that object identified with the name varName, which must be a color-type variable, will animate from its current color value by the red, green and blue delta values given using the easing equation identified by easeId over a duration of durationSecs seconds. This will result in a smooth color fade.
As this is a relative animation, it is possible to alter the object's animating variable in mid-process. The object will adapt to whatever new value is set at each frame (step) update.
PRActionCustomColorVarBy(varName, byRed, byGreen, byBlue, easeId, durationSecs)
The name of the instance variable to animate. This must be a color type variable.
The relative amount that the color variable's red component will be changed by the end of the animation.
The relative amount that the color variable's green component will be changed by the end of the animation.
The relative amount that the color variable's blue component will be changed by the end of the animation.
The ease ID identifying the easing equation to use when animating the object's variable.
The total length of time (in seconds) that the animation will take before completing. Specifying 0 here will result in an instant change to the final value in 1 frame (step).
The created action object.